FrontBuffer()

Parameters

None

Description

This command is provided for backwards compatibility with Blitz Basic and Blitz 3d only. This command now returns the same as BackBuffer - you cannot render directly to the FrontBuffer. If converting to Blitz+, you will need to call Flip after you have drawn everything.

See also: BackBuffer, Flip.

Example

; FrontBuffer()/Rect Example

; Engage graphics mode
Graphics 640,480,16

; Set the drawing buffer to front - instant drawing ops!
SetBuffer FrontBuffer()

; Repeat this until user presses ESC
While Not KeyHit(1)
; Set a random color
Color Rnd(255),Rnd(255),Rnd(255)
; Draw a rectangle at a random location, with a random width and height
; plus randomly choose if the rectangle is solid or just an outline
Rect Rnd(640),Rnd(480),Rnd(50),Rnd(50),Rnd(0,1)
; Blitz is so dang fast, we need a delay so you can watch it draw!

Flip ; <---------- A well placed FLIP is now needed in BlitzPlus

Delay 10
Wend

Index

Click here to view the latest version of this page online