custom_type_variable = not the Type name, but the custom Type name |
If you haven't read up on the TYPE command, you might want to do so before continuing.
Use this to assign a custom Type object to the previous object in the collection. See the example. See also: Type, New, After, First, Last, Each, Insert, Delete. |
; Define a crafts Type
Type crafts Field x Field y Field dead Field graphic End Type ; Create 100 crafts, with the unique name of alien For t = 1 To 100 alien.crafts = New crafts alien\x = Rnd(0,640) alien\y = Rnd(0,480) alien\dead = 0 alien\graphic = 1 Next ; Move to the first object alien.crafts = First crafts Print alien\x Print alien\y Print alien\dead Print alien\graphic ; move to the next alien object alien = After alien Print alien\x Print alien\y Print alien\dead Print alien\graphic ; move to the last alien object alien.crafts = Last crafts Print alien\x Print alien\y Print alien\dead Print alien\graphic ; move to the second to the last alien object alien = Before alien Print alien\x Print alien\y Print alien\dead Print alien\graphic |