playerID = value assigned when player was created with CreateNetPlayer |
Using the playerID generated by the CreateNetPlayer command, this command will remove the designated player from the network game.
This also causes a special message to be sent to all remote machines (see NetMsgType). |
; DeleteNetPlayer example
newGame = StartNetGame() ; Check the status of the new game. If newGame = 0 Then Print "Could not start or join net game." End ElseIf newGame = 1 Print "Successfully joined the network game" ElseIf newGame = 2 Print "A new network game was started!" EndIf ; Create a random player name name$="Player" + Rand(100) ; Get a unique player id number for the player ; and create the player playerID=CreateNetPlayer(name$) If playerID = 0 Then Print "Player could not be created!" Else Print "Player " + name$ + " was created and given ID#" + playerID WaitKey() ; delete the player! DeleteNetPlayer playerID Print "The local player was deleted!" End If waitkey() |