filename$ - name of music file. Formats supported: raw/mod/s3m/xm/it/mid/rmi/wav/mp2/mp3/ogg/wma/asf |
This command will load and play a music file.
You MUST use a channel variable in order to stop or adjust the music playing. You may use StopChannel, PauseChannel, ResumeChannel, etc. with this command. You can't 'preload' the audio like you can a sound sample via the LoadSound command. Every time you call the PlayMusic command, the file is reloaded and played. This means that if you use the command while some graphics are moving on-screen, you may get a slight pause when the hard drive seeks and grabs the music file. To avoid this, you might want to use the PlaySound/LoopSound commands instead. |
; Load and play the background music
chnBackground=PlayMusic("music\background.wav") |