SaveBuffer (buffer,filename$)

Parameters

buffer = The buffer to save; FrontBuffer() or BackBuffer()
filename$ = valid Windows path/filename

Description

Typically, this is used to take a screen snapshot. This will save the screen buffer you specify to a .bmp file you specify. Remember, use the proper name for the buffer you wish to save; FrontBuffer() for the current visible screen, and BackBuffer() for the back or invisible drawing buffer. The filename must be valid Windows filename syntax.

Example

; Save the screen when player pushes F10

If KeyHit(10) Then
SaveBuffer(FrontBuffer(),"screenshot.bmp")
End If

Index

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