sound_variable = any valid sound variable previously created with the LoadSound command.
volume# = floating point number from 0 (silence) to 1 (full volume) |
Alter the playback volume of your sound effect with this command. This command uses a floating point number from 0 to 1 to control the volume level.
Please see ChannelVolume for more options! |
; Load sound sample
sndDeath=LoadSound("audiodeath.wav") ; Change volume level to half SoundVolume sndDeath,.5 ; Play sound PlaySound sndDeath |