None |
This command returns the X location of the mouse on the screen. This position is always from the range 0 to dxGraphicsWidth( ) - 1. You can use this command in combination with DrawImage to make a custom mouse pointer, or to control something on the screen directly with the mouse.
See also: dxMouseY, dxMouseZ. |
Graphics 640,480 dxSetBuffer dxBackBuffer() Repeat dxCls dxText 320,0,"Click to reset mouse",True dxText 0,0,"Mouse X:"+dxMouseX() dxText 0,10,"Mouse Y:"+dxMouseY() If dxMouseDown(1) Or dxMouseDown(2) Then dxMoveMouse 320,240 dxText dxMouseX(),dxMouseY(),"X",True,True dxFlip Until dxKeyHit(1) End |