; MidHandle/ImageXHandle()/ImageYHandle()/AutoMidHandle ; Initiate Graphics Mode Graphics 640,480,16 ; Set up the image file handle as a global Global gfxBall ; Load the image - you may need to change the location of the file gfxBall=LoadImage ("C:Program FilesBlitz Basicsamplesall.bmp") ; Until the user presses ESC key ... While Not KeyHit(1) Text 0,0,"Default Image Handle for gfxBall... Press ESC ..." Text 0,14,"X handle-" + ImageXHandle(gfxBall) ; Print the location of the image handle x location Text 0,28,"Y handle-" + ImageYHandle(gfxBall) ; Print the location of the image handle y location DrawImage gfxBall,200,200,0 ; draw the image at 200,200 Wend ; Clear the screen Cls ; Set the ball's handle to the center of the image MidHandle gfxBall ; Until the user presses ESC key ... show the new information While Not KeyHit(1) Text 0,0,"New Image Handle for gfxBall... Press ESC ..." Text 0,14,"X handle-" + ImageXHandle(gfxBall) Text 0,28,"Y handle-" + ImageYHandle(gfxBall) DrawImage gfxBall,200,200,0 Wend ; Makes all images load up with their handles in the center of the image AutoMidHandle True Cls ; Load the image again gfxBall=LoadImage ("C:Program FilesBlitz Basicsamplesall.bmp") ; Until the user presses ESC key ... show the new information While Not KeyHit(1) Text 0,0,"Automatic image handle of gfxBall... Press ESC ..." Text 0,14,"X handle-" + ImageXHandle(gfxBall) Text 0,28,"Y handle-" + ImageYHandle(gfxBall) DrawImage gfxBall,200,200,0 Wend