brush - brush handle
red# - red value of brush green# - green value of brush blue# - blue value of brush |
Sets the colour of a brush.
The green, red and blue values should be in the range 0-255. The default brush color is 255,255,255. Please note that if EntityFX or BrushFX flag 2 is being used, brush colour will have no effect and vertex colours will be used instead. |
; BrushColor Example
; ------------------ Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 cube=CreateCube() PositionEntity cube,0,0,5 ; Create brush brush=CreateBrush() ; Set brush color BrushColor brush,0,0,255 ; Paint mesh with brush PaintMesh cube,brush While Not KeyDown( 1 ) pitch#=0 yaw#=0 roll#=0 If KeyDown( 208 )=True Then pitch#=-1 If KeyDown( 200 )=True Then pitch#=1 If KeyDown( 203 )=True Then yaw#=-1 If KeyDown( 205 )=True Then yaw#=1 If KeyDown( 45 )=True Then roll#=-1 If KeyDown( 44 )=True Then roll#=1 TurnEntity cube,pitch#,yaw#,roll# RenderWorld Flip Wend End |