entity - entity handle
index - index of collision |
Returns the z component of the normal of a particular collision.
Index should be in the range 1...CountCollisions( entity ) inclusive. See also: CollisionX, CollisionY, CollisionZ, CollisionNX, CollisionNY, CollisionNZ, CountCollisions, EntityCollided, CollisionTime, CollisionEntity, CollisionSurface, CollisionTriangle. |