entity - entity handle
Red# - red value of entity Green# - green value of entity Blue# - blue value of entity |
Sets the color of an entity.
The Red, Green and Blue values should be in the range 0-255 with 0 being darkest and 255 brightest. The default entity color is 255,255,255 (White). |
; EntityColor Example
; ------------------- Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 cube=CreateCube() PositionEntity cube,0,0,5 ; Set initial entity color values red#=255 green#=255 blue#=255 While Not KeyDown( 1 ) ; Change red, green, blue values depending on key pressed If KeyDown( 2 )=True And red#>0 Then red#=red#-1 If KeyDown( 3 )=True And red#<255 Then red#=red#+1 If KeyDown( 4 )=True And green#>0 Then green#=green#-1 If KeyDown( 5 )=True And green#<255 Then green#=green#+1 If KeyDown( 6 )=True And blue#>0 Then blue#=blue#-1 If KeyDown( 7 )=True And blue#<255 Then blue#=blue#+1 ; Set entity color using red, green, blue values EntityColor cube,red#,green#,blue# TurnEntity cube,0.1,0.1,0.1 RenderWorld Text 0,0,"Press keys 1-6 to change EntityColor red#,green#,blue# values Text 0,20,"Entity Red: "+red# Text 0,40,"Entity Green: "+green# Text 0,60,"Entity Blue: "+blue# Flip Wend End |