HandleSprite sprite,x_handle#,y_handle#

Parameters

sprite - sprite handle. Not to be confused with HandleSprite - ie. the handle used to position the sprite, rather than the sprite's actual handle

Description

Sets a sprite handle. Defaults to 0,0.

A sprite extends from -1,-1 to +1,+1.

See also: LoadSprite, CreateSprite.

Example

Graphics3D 640,480

cam = CreateCamera()
MoveEntity cam,0,0,-5

sp = CreateSprite()

handlepos# = 0.0
While Not KeyDown(1)
RenderWorld
Color 100,100,100
Plot 320,240
Text 320,250,"Handle",True
Flip
HandleSprite sp,handlepos,handlepos
handlepos = handlepos + 0.01
Wend
End

Index

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