light - light handle
red# - red value of light green# - green value of light blue# - blue value of light |
Sets the color of a light.
An r,g,b value of 255,255,255 will brighten anything the light shines on. An r,g,b value of 0,0,0 will have no affect on anything it shines on. An r,g,b value of -255,-255,-255 will darken anything it shines on. This is known as 'negative lighting', and is useful for shadow effects. See also: CreateLight, LightRange, LightConeAngles. |
Graphics3D 640,480
camera = CreateCamera() MoveEntity camera,0,0,-3 ball = CreateSphere() lite = CreateLight() ; try different lights 1 to 3 MoveEntity lite,5,0,-15 PointEntity lite,ball While Not KeyDown(1) RenderWorld:Flip If KeyHit(57) Then LightColor lite,Rnd(255),Rnd(255),Rnd(255) ; press SPACEBAR to try different light colors Wend End |