md2 - md2 handle |
Returns the animation length of an md2 model.
The animation length is the total amount of animation frames that consist within the md2 file. |
; MD2AnimLength Example
; --------------------- Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 ; Load md2 gargoyle=LoadMD2( "media/gargoyle/gargoyle.md2") ; Load md2 texture garg_tex=LoadTexture( "media/gargoyle/gargoyle.bmp" ) ; Apply md2 texture to md2 EntityTexture gargoyle,garg_tex PositionEntity gargoyle,0,-45,100 RotateEntity gargoyle,0,180,0 While Not KeyDown( 1 ) RenderWorld ; Output animation length to screen Text 0,0,"MD2AnimLength: "+MD2AnimLength( gargoyle ) Flip Wend End |