sprite - sprite handle
angle# - absolute angle of sprite rotation |
Rotates a sprite.
See also: CreateSprite, LoadSprite. |
Graphics3D 640,480
cam = CreateCamera() MoveEntity cam,0,0,-5 sp = CreateSprite() ang# = 0 While Not KeyDown(1) RenderWorld:Flip RotateSprite sp,ang ang = ang +3 Wend End |