RotateTexture texture,angle#

Parameters

texture - texture handle
angle# - absolute angle of texture rotation

Description

Rotates a texture.

This will have an immediate effect on all instances of the texture being used.

Rotating a texture is useful for performing swirling texture effects, such as for smoke etc.

Example

; RotateTexture Example
; ---------------------

Graphics3D 640,480
SetBuffer BackBuffer()

camera=CreateCamera()

light=CreateLight()
RotateEntity light,90,0,0

cube=CreateCube()
PositionEntity cube,0,0,5

; Load texture
tex=LoadTexture( "media/b3dlogo.jpg" )

; Texture cube
EntityTexture cube,tex

; Set initial texture angle value
angle#=1

While Not KeyDown( 1 )

; Change texture angle value depending on key pressed
If KeyDown( 205 )=True Then angle#=angle#-1
If KeyDown( 203 )=True Then angle#=angle#+1

; Rotate texture
RotateTexture tex,angle#

TurnEntity cube,0.1,0.1,0.1

RenderWorld

Text 0,0,"Use left and right cursor keys to change texture angle value"
Text 0,20,"angle#="+angle#

Flip

Wend

End

Index

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