sprite - sprite handle
x_scale# - x scale of sprite y scale# - y scale of sprite |
Scales a sprite.
See also: LoadSprite, CreateSprite. |
Graphics3D 640,480
cam = CreateCamera() MoveEntity cam,0,0,-5 sp = CreateSprite() size# = 1.0 While Not KeyDown(1) RenderWorld:Flip ScaleSprite sp,size,size size = size + 0.01 Wend End |