camera - camera handle red# - red value of camera background dxColor green# - green value of camera background dxColor blue# - blue value of camera background dxColor |
Sets camera background dxColor. Defaults to 0,0,0. |
; dxCameraClsColor Example ; ---------------------- dxGraphics3D 640,480 dxSetBuffer dxBackBuffer() camera=dxCreateCamera() light=dxCreateLight() dxRotateEntity light,90,0,0 sphere=dxCreateSphere( 32 ) dxPositionEntity sphere,0,0,5 While Not dxKeyDown(1) ; Change red, green, blue values depending on key pressed If dxKeyDown(2)=True And red#>0 Then red#=red#-1 If dxKeyDown(3)=True And red#<255 Then red#=red#+1 If dxKeyDown(4)=True And green#>0 Then green#=green#-1 If dxKeyDown(5)=True And green#<255 Then green#=green#+1 If dxKeyDown(6)=True And blue#>0 Then blue#=blue#-1 If dxKeyDown(7)=True And blue#<255 Then blue#=blue#+1 ; Set camera clear dxColor using red, green, blue values dxCameraClsColor camera,red#,green#,blue# dxRenderWorld dxText 0,0,"Press keys 1-6 to change dxCameraClsColor red#,green#,blue# values dxText 0,20,"Red: "+red# dxText 0,40,"Green: "+green# dxText 0,60,"Blue: "+blue# dxFlip Wend End |