dxEntityColor(entity%,red%,green%,blue%)

Parameters

entity - entity handle
Red# - red value of entity
Green# - green value of entity
Blue# - blue value of entity

Description

Sets the dxColor of an entity.

The Red, Green and Blue values should be in the range 0-255 with 0 being darkest and 255 brightest. The default entity dxColor is 255,255,255 (White).

Example

; dxEntityColor Example
; -------------------

dxGraphics3D 640,480
dxSetBuffer dxBackBuffer()

camera=dxCreateCamera()

light=dxCreateLight()
dxRotateEntity light,90,0,0

cube=dxCreateCube()
dxPositionEntity cube,0,0,5

; Set initial entity dxColor values
red#=255
green#=255
blue#=255

While Not dxKeyDown( 1 )

; Change red, green, blue values depending on key pressed
If dxKeyDown( 2 )=True And red#>0 Then red#=red#-1
If dxKeyDown( 3 )=True And red#<255 Then red#=red#+1
If dxKeyDown( 4 )=True And green#>0 Then green#=green#-1
If dxKeyDown( 5 )=True And green#<255 Then green#=green#+1
If dxKeyDown( 6 )=True And blue#>0 Then blue#=blue#-1
If dxKeyDown( 7 )=True And blue#<255 Then blue#=blue#+1

; Set entity dxColor using red, green, blue values
dxEntityColor cube,red#,green#,blue#

dxTurnEntity cube,0.1,0.1,0.1

dxRenderWorld

dxText 0,0,"Press keys 1-6 to change dxEntityColor red#,green#,blue# values
dxText 0,20,"Entity Red: "+red#
dxText 0,40,"Entity Green: "+green#
dxText 0,60,"Entity Blue: "+blue#

dxFlip

Wend

End

Index