entity - entity handle Red# - red value of entity Green# - green value of entity Blue# - blue value of entity |
Sets the dxColor of an entity. The Red, Green and Blue values should be in the range 0-255 with 0 being darkest and 255 brightest. The default entity dxColor is 255,255,255 (White). |
; dxEntityColor Example ; ------------------- dxGraphics3D 640,480 dxSetBuffer dxBackBuffer() camera=dxCreateCamera() light=dxCreateLight() dxRotateEntity light,90,0,0 cube=dxCreateCube() dxPositionEntity cube,0,0,5 ; Set initial entity dxColor values red#=255 green#=255 blue#=255 While Not dxKeyDown( 1 ) ; Change red, green, blue values depending on key pressed If dxKeyDown( 2 )=True And red#>0 Then red#=red#-1 If dxKeyDown( 3 )=True And red#<255 Then red#=red#+1 If dxKeyDown( 4 )=True And green#>0 Then green#=green#-1 If dxKeyDown( 5 )=True And green#<255 Then green#=green#+1 If dxKeyDown( 6 )=True And blue#>0 Then blue#=blue#-1 If dxKeyDown( 7 )=True And blue#<255 Then blue#=blue#+1 ; Set entity dxColor using red, green, blue values dxEntityColor cube,red#,green#,blue# dxTurnEntity cube,0.1,0.1,0.1 dxRenderWorld dxText 0,0,"Press keys 1-6 to change dxEntityColor red#,green#,blue# values dxText 0,20,"Entity Red: "+red# dxText 0,40,"Entity Green: "+green# dxText 0,60,"Entity Blue: "+blue# dxFlip Wend End |