sprite - sprite handle x_scale# - x scale of sprite y scale# - y scale of sprite |
Scales a sprite.
See also: LoadSprite, dxCreateSprite. |
dxGraphics3D 640,480 cam = dxCreateCamera() dxMoveEntity cam,0,0,-5 sp = dxCreateSprite() size# = 1.0 While Not dxKeyDown(1) dxRenderWorld:dxFlip dxScaleSprite sp,size,size size = size + 0.01 Wend End |