entity - entity handle |
Shows an entity. Very much the opposite of dxHideEntity. Once an entity has been hidden using dxHideEntity, use show entity to make it visible and involved in dxCollisions again. Note that dxShowEntity has no effect if the enitities parent object is hidden. Entities are shown by default after creating/loading them, so you should only need to use dxShowEntity after using dxHideEntity. dxShowEntity affects the specified entity only - child entities are not affected. |