; AntiAlias Example ; ----------------- Graphics3D 640,480 SetBuffer BackBuffer() camera=CreateCamera() light=CreateLight() RotateEntity light,90,0,0 sphere=CreateSphere() PositionEntity sphere,0,0,2 While Not KeyDown( 1 ) ; Toggle antialias enable value between true and false when spacebar is pressed If KeyHit( 57 )=True Then enable=1-enable ; Enable/disable antialiasing AntiAlias enable RenderWorld Text 0,0,"Press spacebar to toggle between AntiAlias True/False" If enable=True Then Text 0,20,"AntiAlias True" Else Text 0,20,"AntiAlias False" Flip Wend End