; CopyEntity Example ; This example creates an entity and ; allows you to make copies of it. Graphics3D 640,480 AppTitle "CopyEntity Example" Cam = CreateCamera() Lit = CreateLight() PositionEntity Lit,-5,-5,0 PositionEntity Cam,0,0,-5 AnEntity = CreateCube() ; This is our Test Entity ScaleMesh anEntity,0.4,0.4,0.4 While Not KeyDown(1) ; Until we press ESC If KeyHit(57) Then ; When we hit Space, a new Entity is created ; These share the same internal mesh structure though! ; Hence although we are only Rotating the original MESH ; Linked to the original Entity, since it is a Mesh command, ; all the Entity Copies are linked to it.. NewEntity = CopyEntity(AnEntity) ; Hit Space to Copy! ; Change the Color of the Entity. Since this is an entity ; Property, it doesn't effect the other copies. EntityColor NewEntity,Rand(255),Rand(255),Rand(255) PositionEntity NewEntity,Rand(4)-2,Rand(4)-2,0 EndIf SeedRnd MilliSecs() RotateMesh AnEntity,.25,.35,.45 RenderWorld ; Draw the Scene Flip ; Flip it into View Wend End