; FreeEntity Example ; This example creates an entity and ; allows you to move it, but shows ; that a handle is no longer valid after ; FreeEntity is used on it. ; Run in Debug Mode Graphics3D 640,480 AppTitle "FreeEntity Example" Cam = CreateCamera() Lit = CreateLight() PositionEntity Lit,-5,-5,0 PositionEntity Cam,0,0,-5 AnEntity = CreateCube() ; This is our Test Entity RotateMesh AnEntity,45,45,45 While Not KeyDown(1) ; Until we press ESC ; Use the Left or Right Arrows to Move the Entity If KeyDown(203) Then MoveEntity AnEntity,-0.1,0,0 If KeyDown(205) Then MoveEntity AnEntity,0.1,0,0 ; Use the Space Key to Free the Entity. It will disappear ; The next time you try to move it, you will get an error ; Notice that the Handle Variable doesn't change after the ; Entity is free. It simply becomes invalid. If KeyHit(57) Then FreeEntity AnEntity ; Hit Space to Free! RenderWorld ; Draw the Scene ; What is in the AnEntity handle? Text 10,10,"Entity Handle: "+AnEntity Flip ; Flip it into View Wend End