; dxCreatePivot Example ; ------------------- dxGraphics3D 640,480 dxSetBuffer dxBackBuffer() camera=dxCreateCamera() dxPositionEntity camera,0,0,-10 light=dxCreateLight() dxRotateEntity light,90,0,0 ; Create pivot. This is invisible. pivot=dxCreatePivot() ; Create planet (i.e. a sphere). Make the pivot the parent of the planet. planet=dxCreateSphere(16,pivot) ; Position planet so that it is offset from the pivot dxPositionEntity planet,5,0,0 While Not dxKeyDown(1) ; Turn pivot, thus making planet spin around it dxTurnEntity pivot,0,1,0 dxRenderWorld dxFlip Wend End