; dxCreatePlane Example ; ------------------- dxGraphics3D 640,480 dxSetBuffer dxBackBuffer() camera=dxCreateCamera() dxPositionEntity camera,0,1,0 light=dxCreateLight() dxRotateEntity light,90,0,0 ; Create plane plane=dxCreatePlane() grass_tex=dxLoadTexture( "media/mossyground.bmp" ) dxEntityTexture plane,grass_tex While Not dxKeyDown( 1 ) If dxKeyDown( 205 )=True Then dxTurnEntity camera,0,-1,0 If dxKeyDown( 203 )=True Then dxTurnEntity camera,0,1,0 If dxKeyDown( 208 )=True Then dxMoveEntity camera,0,0,-0.05 If dxKeyDown( 200 )=True Then dxMoveEntity camera,0,0,0.05 dxRenderWorld dxText 0,0,"Use cursor keys to move about the infinite plane" dxFlip Wend End