dxGraphics3D 640,480 cam = dxCreateCamera() dxMoveEntity cam,0,0,-5 sp = dxCreateSprite() handlepos# = 0.0 While Not dxKeyDown(1) dxRenderWorld dxColor 100,100,100 dxPlot 320,240 dxText 320,250,"Handle",True dxFlip dxHandleSprite sp,handlepos,handlepos handlepos = handlepos + 0.01 Wend End