; dxScaleEntity Example ; ------------------- dxGraphics3D 640,480 dxSetBuffer dxBackBuffer() camera=dxCreateCamera() light=dxCreateLight() cone=dxCreateCone( 32 ) dxPositionEntity cone,0,0,5 ; Set scale values so that cone is default size to begin with x_scale#=1 y_scale#=1 z_scale#=1 While Not dxKeyDown( 1 ) ; Change scale values depending on the key pressed If dxKeyDown( 203 )=True Then x_scale#=x_scale#-0.1 If dxKeyDown( 205 )=True Then x_scale#=x_scale#+0.1 If dxKeyDown( 208 )=True Then y_scale#=y_scale#-0.1 If dxKeyDown( 200 )=True Then y_scale#=y_scale#+0.1 If dxKeyDown( 44 )=True Then z_scale#=z_scale#-0.1 If dxKeyDown( 30 )=True Then z_scale#=z_scale#+0.1 ; Scale cone using scale values dxScaleEntity cone,x_scale#,y_scale#,z_scale# dxRenderWorld dxText 0,0,"Use cursor/A/Z keys to scale cone" dxText 0,20,"X Scale: "+x_scale# dxText 0,40,"Y Scale: "+y_scale# dxText 0,60,"Z Scale: "+z_scale# dxFlip Wend End