LoadBrush ( file$[,texture_flags][,u_scale#][,v_scale#] )

Parameters

texture_file$ - filename of texture
flags - brush flags

flags (optional) - flags can be added to combine effects:
1: Color
2: Alpha
4: Masked
8: Mipmapped
16: Clamp U
32: Clamp V
64: Spherical reflection map

u_scale - brush u_scale
v_scale - brush v_scale

Description

Creates a brush, loads and assigns a texture to it, and returns a brush handle.

Index